Rocket City CC is a flight game played over photoreal 3D maps of seven real cities. One advertiser per city. Your brand sits on screen for the whole session, in the spot the game’s own logo used to hold — no rotation, no auction, nobody underneath you.
All eight cities are open right now.
Ask today, you get a rate today — hsvagicom@gmail.com
We moved ROCKET CITY CC out of the corner and put your creative in it.
Top left. First thing on screen. Every session, every flight, the whole time they play. Standard 320×50 horizontal — the file you already have for every other buy.
Underneath it, on every flight, the bottom of the screen reads THIS FLIGHT PRESENTED BY — YOUR BRAND.
Two placements. One buy. No rotation, no share of voice, no bidding against anyone.
This is not a cartoon city. It is photoreal 3D of the real one — your roof, your lot, your street.
Players fly the actual city. They pass the actual buildings. Then they land on yours, and a card opens with your offer in it.
Every one of those is a real coordinate from open map data. Nothing in this world is invented.
Your creative where the game’s own wordmark used to sit. Every session.
“This flight presented by” across the bottom of the screen.
Fly to your address, press E, your card opens — offer, blurb and a link straight to you.
A lit column over your location, readable from kilometres out. They can see you before they can see the street.
There is no second position.
You own the slot in that city or you don’t. That is the entire model, and it is the reason this is worth owning rather than renting.
Ask today, you get a rate today — hsvagicom@gmail.com
Every single player who flies your city sees your brand. Not four percent of them. All of them.
No auction. No rotation. No competitor two slots underneath you. One brand per city, on screen from the moment the city loads until they stop flying.
Anywhere else you buy a sliver of somebody else’s audience and fight for it. Here you buy the whole room and lock the door behind you.
Want today’s numbers before you decide? Ask — you will have them the same day: hsvagicom@gmail.com
And you get told exactly what it did:
Two minutes, your own address, on screen. You will know by the end of it — and the slot is either yours or somebody else’s.
Seven slots. First one to ask, gets it.
hsvagicom@gmail.com